Published by Activision in 2004 and developed by Spark Unlimited, Finest Hour tells six interwoven stories of Soviet, British, and American soldiers during World War II, adapting to console the choral war style that had made the saga famous on PC.
Today it's remembered as Call of Duty's first step onto console territory, before the franchise became one of the industry's biggest commercial pillars.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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